How to become a game developer from scratch, and even in demand? There is no universal recipe, but there is a core of knowledge and skills that you can rely on.
What you need to know to get into the realm of game development today, the game developers themselves tell.
Where to begin?
First of all, what should be noted in game development for beginners is that you need to start small – to understand how the games in general work. For a quick start in development, ready-made engines will help you. The most popular and fairly simple game engine is Unity, which contains many tools to facilitate development (more difficult and more serious – Unreal Engine – C ++).
To start developing, you need to have at least basic programming knowledge. In particular, the Unity engine requires knowledge of the C # language. That is, there should be an understanding of the basics of OOP, basic data structures. If we talk about development environments, then it can be both MS Visual Studio and other third-party solutions where it will be convenient for you to write code.
How to build a training plan?
All training should be built, first of all, in practice – do a lot of small and complete projects. At the start, such projects can be found in various lessons, courses, and after that you can try to come up with your own mini-games. Do not try to make a big dream project right away – without basic knowledge, it will be much harder and longer to study on such projects. Let you have colorful cubes and balls instead of players and enemies, but at first you will not be distracted by more complex details, such as animation, effects. Gradually learn how to work with resources, build simple scenes, try working in both 2D and 3D.
What languages should a game developer know?
When it comes to programming, there are several main languages. C ++ is the basic programming language on which almost all server-side processes are built, it can also be used in other tasks. But many other programming languages are also involved:
- C ++;
They are all used for different purposes.
However, due to the complexity of games, people have simplified the process, so you don’t have to dive into all the complexities and nuances of each programming language (although it is useful). What language you want to learn depends on what type of games you want to play and what kind of engine you are using. In general, the largest games with the most complex controls use C ++ as their primary programming language.
How to promote and monetize a project?
When you already have a little experience, you can think about how applications are published. The easiest way is to create your own accounts on Google Play or AppStore. Here you should carefully study the requirements for applications, technical details, and also get acquainted with the admin panel in detail, whimsygames.co can help you.
In the future, you should pay attention to the use of various SDKs. For example, you wanted to add monetization to your game on GooglePlay or add Play Services. To publish to Steam, you also need to deal with the Steam SDK. The experience of working and connecting various SDKs is appreciated by employers, especially if there are specific examples of successful use.
Ideally, you still need to have basic knowledge of mathematics, linear algebra, geometry. Working on more complex projects requires great care and accuracy. To work on complex systems, to prepare and implement the architecture of the game, it is desirable to have an understanding of design patterns, and, again, not just know the theory, but learn to apply knowledge within the framework of the engine used. There are still many different directions where you can go deeper and develop – from developing shaders, writing your own modules and libraries, to trying to develop your own simple engine in C ++ (using, for example, the SFML library).
The above is just the tip of the iceberg, and it takes more than one year to know how to get started in game development and become a game developer. On the way to becoming, you will face a lot of problems, and the best way to solve them is to contact the gamedev community.